Lately I have been working on a station ID for a new HD channel. The task was pretty tough. I had to create from scrath a complete station in less than a month. Is that possible? Well...here is the first examples of the graphics I am working on. As soon as possible I will upload logo animations, bump in/out, intros, etc.
All is done in C4D, After Effects and Photoshop.
sábado, 27 de agosto de 2011
miércoles, 1 de junio de 2011
DALE PLAY: Cinema4D at last !
Ok so!
Here it is my first work on Cinema4D. I must say it's been quiet a pleasure to work on such an easy, user-friendly software. The integration with AECS5 is perfect, easy, smooth as oil.
Soon I will add some techniques I use to deform my 3d models and text, and how I added lights and color correction in AE.
Here it is my first work on Cinema4D. I must say it's been quiet a pleasure to work on such an easy, user-friendly software. The integration with AECS5 is perfect, easy, smooth as oil.
Soon I will add some techniques I use to deform my 3d models and text, and how I added lights and color correction in AE.
martes, 15 de marzo de 2011
YERT: Your Environmental Road Trip
It's been a couple of weeks or so that I have been contacted by Mark to create the graphics for this very interesting documentary.
Check this out:
Well, as usual some maps going in here. All the graphics are created in Photoshop and Illustrator. All the animations done in After Effects using mostly Stroke, some camera movements and lights.
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Some problems came out due to the HDTV 4:2:2 10 bit uncompressed resolution. The first comp where I created the US map was 1000X7000!!! That comp was then used in a HDTV resolution with a camera moving and following the route.
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The route was created using an Ilustrator path on the layer's position. That is a really easy and fast technique to connect a layer to a mask created in Illustrator.
In this case I just could trace the path in Illustrator and later copy that path on the layer's position in AE. It automatically created a motion path with roves keyframes that I could easily modify.

At the end the result it's been kind of quick. Not so quick the rendering though, due to the resolution and the intense use of SHADOWS and LIGHTING.


Check out www.yert.com for more information and latest news on the premiere.
Check this out:
Well, as usual some maps going in here. All the graphics are created in Photoshop and Illustrator. All the animations done in After Effects using mostly Stroke, some camera movements and lights.

Some problems came out due to the HDTV 4:2:2 10 bit uncompressed resolution. The first comp where I created the US map was 1000X7000!!! That comp was then used in a HDTV resolution with a camera moving and following the route.

The route was created using an Ilustrator path on the layer's position. That is a really easy and fast technique to connect a layer to a mask created in Illustrator.
In this case I just could trace the path in Illustrator and later copy that path on the layer's position in AE. It automatically created a motion path with roves keyframes that I could easily modify.

At the end the result it's been kind of quick. Not so quick the rendering though, due to the resolution and the intense use of SHADOWS and LIGHTING.


Check out www.yert.com for more information and latest news on the premiere.
viernes, 21 de enero de 2011
Lantern House Films
Here I am again. Happy new year to everybody.
After spending too much time eating and drinking, I realized I had to stop to survive.
You know how things go here in Italy during holidays, don't you?
Well, with a good luck I had to start a new animation for an Australian production company. It took just a week or so to complete but it was kind of interesting as 2.5D animation.
So basically here I used just Photoshop, After Effects, Particular and Soundbooth.
At least I found a way to stay away from panettoni and cookies.
After spending too much time eating and drinking, I realized I had to stop to survive.
You know how things go here in Italy during holidays, don't you?
Well, with a good luck I had to start a new animation for an Australian production company. It took just a week or so to complete but it was kind of interesting as 2.5D animation.
So basically here I used just Photoshop, After Effects, Particular and Soundbooth.
At least I found a way to stay away from panettoni and cookies.
Lantern House Films from Paolo Martini on Vimeo.
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